Gameplay Programmer (Luau)
Own gameplay systems end to end on our Roblox titles — movement, multiplayer state, progression, and the moment-to-moment feel players actually remember.
What you'll do
- Build and maintain gameplay systems across live titles like Rakoon and SCREWED.
- Write clean, profiled Luau that holds up with 12+ players in a server.
- Work directly with design and art to prototype fast and cut what isn't fun.
- Support live updates: bug triage, hotfixes, and post-launch tuning.
What we need
- Shipped at least one project in Luau or a comparable scripting language.
- Comfortable with client/server replication and basic performance profiling.
- You can take a rough design idea and get a playable version running quickly.
Nice to have
- Experience with Roblox monetisation, data stores, or cross-platform input.
- A jam history, a portfolio of small weird projects, or both.